Bryan O’Sullivan’s website. Recent blog posts below.
A quick programmer’s look at NVIDIA’s CUDA
I spent a while this evening reading through the documentation for the beta release of NVIDIA’s CUDA GPGPU system. My motivation for this was that nvcc, the CUDA compiler, is based on a code drop of the EkoPath compiler, which I’ve worked on intermittently over the past few years. The programming model that these GPUs enforce is incredibly complex. It’s more than a little reminiscent of the Connection Machine (for a blast from the past, see a collection of scanned CM-5 documentation. ...